One of the most amazing features inside the Vulcanverse is the everchanging landscape created by the different users
Terramorphing
Terramorphing is the ability to shape the ground on which you stand and bend it to your will. This allows you to take your plots in the Vulcanverse and fill them with life as you create mountains, valleys, caverns, and even landmarks.
Dig
The first action necessary to terramorph is the ability to Dig
Step 1. Click the Number “3” on your keyboard or select the Dig/Build icon to toggle between dig and build, and set to dig
Step 2. Click the “+” or “-” to select the depth of your dig or the height of the build.
Step 3. Left Click
Subtract as much floor as you wish.
Building
The next action crucial to Terramorphing is the ability to Build.
Step 1. Click the Number “3” on your keyboard or select the Dig/Build icon to toggle between dig and build, and set to build
Step 2. Click the “+” or “-” to select the height of your build.
Step 3. Left Click
Add as much floor as you wish.
Terramorphing Textures
After the land has been terramorphed to your liking, you may want to change the texture of the land in order to better fit your vision of what you want your plot to look like.
Step 1. Click the Number “4” on your keyboard or select the Texture icon to select the type of texture you’d like.
Step 2. Left-click the area you wish to change textures
Water
You also have the ability to add water (or other liquids) to your plots. In some instances, you may want to embellish your land with a stream, river, or even a puddle.
Step 1. Click the Number “5” on your keyboard or select the water icon
Step 2. Aim the mouse towards the hole in your plot you wish to fill with water.
Step 3. Once the water appears, lower or raise the mouse to set it to your desired depth.
Step 4. Click again to lock the water in place.
Remove Water
In the instance in which you would like to remove water from a puddle follow these instructions.
Step 1. Click the Number “5” on your keyboard or select the water icon again
Step 2. Aim the mouse towards the water in your plot until it turns red
Step 3. Click to remove the water.
Conclusion
Armed with these tools, go boldly into the Vulcanverse, and create your world. Here are some ideas to get you started. Good Luck.